Creative Production Company

A team of highly skilled producers, developers, and marketing artists are at your service. Founded in 2009, WAYPOINT is a full-service creative production company. Headquartered in Los Angeles, with a second office in Buenos Aires, we are trusted by the biggest names in gaming. Our 4 departments consist of over 50 full-time people working (mostly) remotely.

Over 15 years ago, WAYPOINT began offering creative services, with a smile, to the game industry. A few years later, we dove into collectibles in a big way. By 2020, our E-commerce division was delighting fans worldwide. Most recently, we've expanded into custom software development and full-stack web development, broadening our capabilities even further. We are WAYPOINT.

Our Protagonists.

Sean Murrin
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CEO
Joe McGrath
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Creative Director

The people who make it happen

Juan Rivera
Head of Ecommerce
Martin Pereyra
Head of Creative
Gabriel Roy
Software Developer
Catalina Daffunchio
Ecommerce Producer
Joaquin Herrera
Producer
Martin Anapios
Producer
Ivan Stur
Producer
Tomas Piombetti
Production Assistant

Cool Places.

Customer Testimonials.

Just a quick note to say you guys killed it on the boxes, nicely done. Thanks again for all the hard work.

Ready at Dawn

WAYPOINT has been the best vendor I worked with thus far - and I think Sean and his team could bring great value our future branding/product marketing projects.

Bandai Namco

Thank you again for all the work accomplished and I now know that I can count on WAYPOINT for the production of future collector's editions.

Disney

Thanks for your help and hard work guys!!

Nyko Technologies

I just saw it and this is simply the best ever. Well done team and we are OK with this version.

EA

Thank you again for all the work accomplished and I now know that I can count on WAYPOINT for the production of future collector's editions.

Nintendo of Europe

Thank you so much for the videos and photography! We wanted to tell you how happy we are with the finished product and how amazing it's been to work with you. Looking forward to future projects together!

Square Enix

About the project, it is highly praised by our team. The licensor passed the project in one week without giving any improvement guidance, which is never heard of before, considering the Japanese company is known as the most strict license provider in the world.

Oasis Games

a! awards WAYPOINT with the Award for Excellence in Design for their work in the video game industry.

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Quick email to tell you that the controllers have met a very big success with the teams and the studio. Everyone and I, the first one, found the rendering very qualified. Well done!

Warner Bros. Entertainment

Thanks for your efforts on behalf of the UK team, I think the logo represents the game really well and will look great in the various executions.

505 Games

This is SO exciting! Thank you for pulling off miracles in such a short amount of time. I am honored to be the one presenting this to Chairman Wang tomorrow. Just brilliant! I hope you enjoyed working with us as much as we have with you - as we are looking forward to many projects together!

Thinkwell

As you may have noticed, Whac-A-Mole was featured by Apple today in the Games and Kids categories. We all really appreciate everything your team does for us. Please extend my thanks to the designers who worked on the screenshots, feature art and the trailer. Thank you all very much for being great partners!

Mattel

We love your R1! You completely nailed the tone! Great work, and you'll hear more shortly!

Ubisoft

Our. Clients

- You must gather your party before venturing forth -
- What a contradiction a human is -
- Stay a while and listen -
- The thing about happiness is that you only know you had it when it's gone -
- It's dangerous to go alone, take this -
- Wild trainer wants to battle -
- It was just me against the world... and the world had it coming -
- Longing makes the heart grow fonder -
- Rip and Tear -
- It's time to kick ass and chew bubble gum -
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Launch demo reel